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Are Mobile-Style Interfaces Leaving Desktop Power Users Behind?

Microsoft certainly made a big splash with the early preview of Windows 8 it offered this week, and it's easy to see why: the new platform looks to be a surprisingly radical departure from the traditional Windows paradigm.

linux windowsThere are clearly going to be lots of improvements in Windows 8, but the change I find most interesting is the operating system's touch-enabled, mobile-style Metro interface, which reminds me a great deal of Ubuntu Linux's Unity.

Both Unity and Metro borrow heavily from the mobile world, and for that reason seem likely to appeal to an increasingly mobile-minded world of consumers. As I've said before about Unity, this is a good way to attract mainstream users, particularly when you're trying to help them get used to something new.

What I'm not so sure about, though, is whether these types of interfaces are right for the desktop, and especially for the power users who--“post-PC era” notwithstanding--do still tend to spend most of their time there.

You can, of course, still use the traditional desktop in Windows 8, and you can install something else on Ubuntu. The fact that these new-style interfaces are increasingly becoming default, though, is making me wonder if in all this focus on “post-PC” and multiplatform computing, there may be a growing niche for a less graphically focused alternative for desktop power users.

Producers vs. Consumers

This is not to say that operating systems like Windows 8 and Ubuntu don't offer features for power users; they both clearly do. Touch, however, is not particularly well-suited for long periods of time at the desktop--my arms hurt just thinking about it--and the mobile-style interface often feels like it's being forced to fit, in my opinion.

Then, too, there's the difference between content consumption--visiting Facebook and watching YouTube videos, for instance, both of which are easily done within the mobile paradigm--and content production, which tends to be done on desktops and requires much more involved interaction with the computer.

I don't have any statistics to offer about Unity, but I do know that a significant contingent of longtime Ubuntu users have protested vehemently the fact that it has been made the default. Now that Windows is heading in a similar direction, I think there may be growing demand for a desktop operating system that isn't based on the mobile paradigm.

'Configurable to the Last Detail'

Diversity, of course, is a hallmark of Linux, which is available in flavors for just about every taste and purpose. Some distributions--like Ubuntu and Linux Mint--are designed with ease of use at the forefront, while others target different niches and needs.

Arch Linux, for example, eschews the popular graphical installer in favor of a text-based one, and it focuses primarily on simplicity, as a recent report on The H points out. The base system includes only the fundamental necessities; from there, it's up to users to customize it however they want.

“Arch Linux defines simplicity as without unnecessary additions, modifications, or complications, and provides a lightweight UNIX-like base structure that allows an individual user to shape the system according to their own needs,” the project team explains in its description of its philosophy. “In short: an elegant, minimalist approach.”

Lower system resource demands are one consequence of that focus on simplicity; so too is better user control, the project team asserts.

“The base system is devoid of all clutter that may obscure important parts of the system, or make access to them difficult or convoluted,” the description adds. “It has a streamlined set of succinctly commented, clean configuration files that are arranged for quick access and editing, with no cumbersome graphical configuration tools to hide possibilities from the user. An Arch Linux system is therefore readily configurable to the very last detail.”

No. 6 and Growing

There are, of course, numerous other Linux distributions as well, many of them with a similar focus on higher-end users--Arch certainly isn't the only one, and it won't be the right one for everyone.

Arch does currently occupy DistroWatch's No. 6 spot for popularity among Linux distributions, however, and it's on the rise. Ubuntu, Mint and several of the other top distributions, by contrast, are on a downward trend, at least according to today's statistics.

The bottom line, though, is that the increasingly mobile-style, touch-enabled operating system may be leaving some desktop power users behind by removing a degree of user control and taking up considerable resources for features they don't need. I won't be at all surprised to see alternatives like Arch continue to gain ground.


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Microsoft Throws Support Behind USB 3.0 With Windows 8

Microsoft is incorporating a software stack in its upcoming Windows 8 OS to natively support devices based on the USB 3.0 interconnect, which is in a battle for adoption with Intel's Thunderbolt.

USB 3.0 is the successor to USB 2.0 standard and can transfer data 10 times faster between computers and external peripherals such as cameras and storage devices. Most laptops and desktops today come with USB 2.0 ports and many PC makers are offering USB 3.0 ports as an option. The current Windows 7 OS does not include native support for USB 3.0, but device makers offer drivers to ensure products are compatible with the OS.

The growing support for USB 3.0 and wide usage of USB 2.0 was a compelling reason to improve the USB software stack, said Dennis Flanagan, Microsoft's director of program management for the devices and networking group, in an entry on the company's Building Windows 8 blog.

"By 2015, all new PCs are expected to offer USB 3.0 ports, and over 2 billion new 'SuperSpeed' USB devices will be sold in that year alone," Flanagan wrote.

Microsoft is writing a new software stack and controller for Windows 8 based on the "design principles" of USB 3.0, which will bring plug-and-play support for new devices such as external storage, webcams and keyboards, Flanagan wrote. The company is retaining the existing software stack to support older USB devices.

But there are few USB 3.0 devices available today, so to create the new software stack the company had to simulate and build virtual USB 3.0 hardware, including ports, hubs and devices.

The hardware support for USB 3.0 is also growing. Intel has already said it will integrate USB 3.0 support in chipsets for processors code-named Ivy Bridge, which will reach PCs early next year. AMD has already integrated support for USB 3.0 in its Fusion chipsets, which are already shipping for PCs.

USB 3.0 transfers data at speeds of up to 5 gigabits per second, which is slower than the transfer speed of rival interconnect technology Thunderbolt. Developed by Intel, Thunderbolt can transfer data between host computers and external devices such as displays and storage at up to 10 gigabits per second. Thunderbolt has been viewed as an alternative to USB 3.0, but Intel has the said the technologies are complementary. Apple uses Thunderbolt in its products.

Thunderbolt currently supports the PCI Express and DisplayPort protocols, and the interconnect does not require any OS support beyond existing software stacks for those protocols, an Intel spokesman said in an e-mail.

But Microsoft's backing will aid the fast growth of USB 3.0 and provide higher transfer speeds for consumer devices, said Jim McGregor, research director at In-Stat.

"Thunderbolt will be one of many peripheral options available, just like IEEE1394 and Firewire, but I think USB will be the predominant interface because it is so heavily tied to the largest growth segment of the market, mobile devices, for both interconnectivity and power," McGregor said.

Thunderbolt is based on copper wires, but ultimately will be based on optical technology. That will boost the interconnect's transfer speed and distance, Intel has said.

"[USB 3.0] will still not be as fast as the Thunderbolt optic link, but copper never will be as fast as optics," McGregor said.

Wireless charging could trump both USB 3.0 and Thunderbolt, provided it takes off, McGregor said. The transfer speeds may not be as fast, but device makers are showing interest in the technology, he said.

"It may eventually eliminate the need for peripheral connectors on mobile devices and then everyone will look to wireless interfaces," McGregor said.

Other than enthusiast users, drivers aren't something average PC users need to worry about, but native support for USB 3.0 in Windows 8 can't hurt, said Nathan Brookwood [CQ], principal analyst at Insight 64.

"When they are talking about the history of Windows 8, they are going to be talking about the user interface and ... touch," Brookwood said.


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